INFO I300 (Spring 2022) / Fitness App
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INFO I300 (Spring 2022) \ Ariel Team 3

Fitness App

Gymder is a Mobile Fitness App that is geared towards helping college students implement physical activity into their busy schedules. When joining a new college, it can be hard to meet new people and especially intimidating entering a new environment. We created an app that compiles many of our favorite fitness and social features. Gymder helps college students to connect with gym buddies, find and save personalized workouts, track health data, and create a fitness schedule that works the best for them. Poster walkthrough: https://youtu.be/1g9yctRJbK4

Project Video People

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#StudentLife #Friendship

Our Project

The aim of our project was to create a collaborative technology that enhances the life of the user. Our group came together because we all shared a similar interest in fitness. We decided to curate our target audience to be college aged students that have an interest in fitness, or simply want to implement physical activity in their lives, but do not know where to start. We recognize that college can be a time of uncertainty, overwhelming opportunities, and intimidation, and thus wanted to create a space where college students can take control.

We created an app where students can search the local area and find people on a similar skill level, that they can become gym buddies with, and conquer their fitness journey together. We also created a space for scheduling, workout planning, health data tracking and the option to share this information with friends, in a friendly competitive kind of way. The app features many outlets for users to upload their own workouts, tips and tricks, and gain a following. There are workout videos and plans for all different sorts of exercises and skill levels.

We began our design process by sketching low-fidelity prototypes, and then moved to mid and then high fidelity. During the process, we interviewed potential users who fit our target audience group, and conducted cognitive walkthroughs and user studies in order to gain a better understanding of the inherent functionality of our idea and app template. We took all these sources into account and made thorough iterations, in order to produce our final prototype.

Link

Big Points

  • Gym Buddies: Users can scan the nearby area and find people of similar skill level, interests, age, gender etc. to meet up and hit the gym with. This feature is especially exciting for us because, as college students, we know it can be intimidating to enter a new environment where you do not know anyone! The buddies feature allows users to add friends and view their friend's statistics (if they choose to share them).
  • Health Data Tracking: This feature allows users to track their health data. For example, they can enter what they ate in a day, how many calories they burned, what sort of exercise they did and for how long. This feature is especially important because this data can be used to identify patterns, problems, or good habits!
  • Calendar: The calendar tab allows users to create a schedule that works well with their school or work daily routine. Here they can plan workouts, set dates with gym buddies, and store to do lists and goals.
  • Workouts: The app offers a wide variety of workout videos and tutorials that can fit any skill level or focus area. Users can upload their own content as well, such as workout videos.

Video

GymDer Walkthrough

This video shows us going through each of the main tasks: adding and chatting with workout buddies, adding activities to your calendar, and posting videos from the Creator tab.

Team Members Email the Team

Fitness App has 4 members.

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Harshit Bajoria

Harshit is a Senior at Indiana University studying Informatics, Operations Management, and Digital Technology Management. I will be working in the Technology Consulting industry upon graduation.

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Lillian Clarke

Lillian is a student studying Informatics and Spanish at Indiana University, with an expected graduation date of May 2024. She is incredibly passionate about data and wants to use her passions and talent in the future to help those who are less data-literate understand data and its cool trends.

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Colette Clouse

I am currently studying Informatics and Human-Centered Computing at Indiana University. After graduation I plan to be an Experience Designer, specifically in the themed entertainment realm. I explored the Emerging Technologies Internship at Disney in Orlando.

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Caoimhe Knutson

Caoimhe Knutson is a fourth year Informatics student at IUB, with a specialization in Human Centered Computing, and Minors in Virtual Reality and Web Design & Development, and plans to graduate in May 2025. Throughout the course, Caoimhe chose to pursue the Disney College program - Character Performer role.

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